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? TUTORIAL ♫ CHIPTUNE STUDIO
★ BADGES

link to Steam ▾ bottom of page

TIERS.EXEseven tiers, Monday easiest ▪ pick a day

Monday is the easiest, Sunday the hardest. Mon–Tue: find a value in memory. Wed–Thu: find it, then patch the code that changes it. Fri–Sun: crackme's. New to this? Try the tutorial first.

RELEASE.NFOwhat you're cracking
RELEASE NAME ──▌Robo.City.Day3.PATCH-ASSEMBDLE
RELEASE DATE ──▌WED 14 OCT 2026 ▪ day #3
TARGET ────────▌ROBOCITY.EXE
TIER ──────────▌3/7 ▪ patcher ▪ scan + patch
GOAL ──────────▌Buy the Mega Chassis (1,000,000 bt)
TOOLS ─────────▌memory scanner + debugger, built in
SCORE ─────────▌practice run, nothing scored
CRACKER ───────▌
NEXT RELEASE ──▌--:--:--
HINTS.EXEeach one friendlier than the last ▪ free here
HINT 1 free
HINT 2 free
HINT 3 free
plays it with you one step at a time ▪ free on practice days
NOTES.EXEwhat the target does and how to work it

ROBOCITY.EXE is back, and today it watches its own memory. Find the Bolts and change it, and something will undo it: the city auditor counts the bolts.

New tool: once you have the address, the ⋯ menu offers "Find out what writes to this address". That opens the routine doing it, and you can rewrite any line of it. Double-click a line to assemble over it.

Goal: Buy the Mega Chassis (1,000,000 bt).

Your patch is really assembled and really run, so any version that works counts.

STATS.EXEyour record on this device
ARCHIVE.EXEone month at a time ▪ ◂ ▸ step months, open a block, or let Find next walk you to one
scanpatchcrackme✓ cracked✗ failed▶ this page

OCTOBER 2026

MOTUWETHFRSASU123456789101112scan13scan14patch15patch16crack17crack18crack19scan202122232425262728293031
GREETZ.EXErespect where it's due

Greets to every trainer maker who ever froze a health bar, every cracker who signed a release with an NFO, everyone who learned assembly one jump at a time, the keygen musicians, and you for reading this far.

BORED? Waiting for the next puzzle? How about creating some old school chiptunes? Open the chiptune studio ▸

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